- Doom 4 1.0, not to be confused with id Software's eventual successful release of Doom (2016), is a cancelled first-person shooter that was originally intended as a reboot of the Doom franchise. After being initially announced in August 2007, it suffered repeated delays and development setbacks until, in 2011, intervention by publisher Bethesda Softworks and parent company ZeniMax Media led to.
- The latest Doom running on an iMac 5k. Ultra settings @ 1200 p. Specs: i7 4 GHZ, R9 M295X graphics card with latest Crimson driver (16.5.2) downloaded from h.
- Hmm Doom 3 refuses to even launch on my Mac Pro, specs in the sig. It's just bouncing there on the dock. I really wanted to play through it in preparation for the new Doom. Time to fiddle about, and contact Aspyr.
Bethesda's original Doom 4 was canned for being 'Call of Doom' By Andy Chalk Pete Hines of Bethesda says the first iteration of Doom 4 was too much like other shooters on the market.
ZDoom now comes in multiple flavours! The primary port, GZDoom, sports advanced hardware (OpenGL) and enhanced software rendering capabilities, while the port LZDoom serves as an alternative with a different feature set, detailed below. Although the parent ZDoom codebase has been discontinued, the latest official release is available here for posterity.
GZDoom is the latest version targeting current systems with modern graphics hardware. (Vulkan/OpenGL 4.5 capability recommended, but the minimum requirement for the hardware renderer is OpenGL 3.3, the minimum for the software renderer is Direct3D 9)
LZDoom is based on an older version of GZDoom. It does not provide all features currently supported by GZDoom but in turn is capable of running the hardware renderer on older hardware which does not support modern OpenGL features.
Want more features? Get more out of GZDoom! The release builds are not all that GZDoom has to offer. If you want to stay ahead of development, try out some Dev Builds and be the first to try out the newest features in development, before everyone else does! In doing so you can help to ensure releases are smoother, by reporting any bugs that you may find! LZDoom Builds also available!
GZDoom v4.4.2Primary | 2020-06-16
![Doom Doom](/uploads/1/2/8/3/128322575/927268908.jpg)
Alternative | 2020-10-18
ZDoom v2.8.1Discontinued | 2016-02-21
For help getting started, see the online documentation in the wiki. You need to provide your own game IWAD. If you do not have a copy of a doom-engine game, the easiest way to obtain them is to purchase them from Steam or GOG. When you download them from either of these stores, ZDoom will automatically find them.
Support
ZDL
Want a simple launcher to make using ZDoom easier? Try this.
Editing
Everything you need to start creating ZDoom mods.
SLADE 3
A full-fledged level and resource editor for Doom; which supports most *ZDoom features. Available for Windows, Mac, and Linux.
Ultimate Doom Builder
A level editor with complete support of *ZDoom features. Windows-only.
ACC 1.57 Windows Version
ACS script compiler for use with ZDoom and/or Hexen. This is not the version of ACC released by Raven. It supports all of ZDoom's language extensions.
ACC 1.57 Mac OS X Version
Mac OS X version of the ACC script compiler. Command-line utility only; requires terminal to run, no .app package included.
ACC 1.57 Linux Version(32-bit)
Linux version of the ACC script compiler. Command-line utility only; requires terminal to run.
ZDBSP 1.19
This is a standalone version of ZDoom's internal node builder. Its most important feature is that it knows about polyobjects, but it can also build GL nodes if you don't want to wait for glBSP to do it. At the time of writing, it is also the only nodebuilder with UDMF support.
Utilities
These tools support a few special editing and playing scenarios.
![Doom 4 for mac iso Doom 4 for mac iso](/uploads/1/2/8/3/128322575/681635752.png)
WadSmoosh
Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc.) into a single IWAD, allowing players to switch between games without relaunching.
WadExt
A command-line utility that extracts the contents of a WAD to a (mostly) pk3-compatible folder structure. Useful for converting old mods or setting up advanced development workflows.
MAPINFO Converter
This is a command-line utility written by Graf Zahl to convert old-format MAPINFO lumps to new-format ones. See the original forum thread for more information.
This package contains both a Windows binary and source code.
Misc Editing Utilities
Includes the programs zwadconv, swantbls, and listacs. Zwadconv converts old maps to the Hexen format used by ZDoom natively. Swantbls creates SWITCHES and ANIMATED lumps used by BOOM. Listacs is an ACS script disassembler (not decompiler).
Utility Source Code
Contains the source code for the editing utilities.
Bf 4 for mac. Battlefield 4 free download - Call of Duty 4 Patch, 3ivx Delta 4, SimCity 4 Rush Hour patch, and many more programs. Battlefield 4 Mac OS X. Battlefield 4, your favourite shooter video game, is now available from us in version for macOS.With major bugs fixes by EA DICE and published by Electronic Arts, Battlefield 4 Mac OS X is one of the best shooter game for OS X. The new features that you will experience playing Battlefield 4 on mac OS starts with the commander mode that gives you the ability to make your.
Miscellaneous
The following files are mostly of historic interest.
ACC 1.57 Source Code
This is the latest source code for ZDoom's version of ACC. It includes both a makefile for GCC and a project file for Visual C++ 6, so you can build a Windows, DOS, or Linux version. It is also available on its GitHub repository.
ACC 1.57 WadAuthor/DOS Version
This version of ACC is only if you're old-school and using WadAuthor or a DOS-based editor like ZETH.
FluidSynth DLL (version 1.1.6)
(64-bit version)
Doom 4 For Mac Emulator
ZDoom supports using FluidSynth for MIDI playback. To use it, extract libfluidsynth.dll to the same directory as zdoom.exe and then configure it from within ZDoom. FluidSynth is bundled with GZDoom since v3.1.0, so this separate download is only useful for older versions.
TiMidity++
ZDoom supports using TiMidity++ for MIDI playback. To use it, extract timidity.exe and timidity.cfg and read the instructions. TiMidity++ has become an internal player integrated within GZDoom since v3.3.0, so this separate download is only useful for older versions.
TiMidity++ Source Code
This is the source code for ZDoom's custom version of TiMidity++. Alternatively, a patch with the custom changes can be downloaded and applied on the original TiMidity++ source code.
WadAuthor Configuration Files
Contains a wcf file for use with WadAuthor.
ZDBSP 1.19 Source Code
This is the source code for ZDBSP 1.19. The build system uses CMake, so you can generate project files for any version of Visual C++ from 6 up or several other IDEs, or you can create Makefiles as well. It is also available on its GitHub repository.
ZETH 4.17 Level Editor
A DETH-based editor for ZDoom that runs in a DOS box. Comes with minimal documentation. If you don't already know how to use DETH, you should go find a good tutorial that explains it. If you plan on doing any ACS scripting, you should be sure to also download ACC below.
ZETH 4.17 Source Code
This is the source code for ZETH. Hopefully somebody will find it useful.
Old (1999) Demonstration WAD
Shows off some of the features that were new as of ZDoom 1.22.
Doom 4 For Macbook Pro
Old (1999) Editing Reference
Doom 4 For Mac Catalina
Downloadable copy of the Editing Reference for offline viewing. This has only been updated for ZDoom 1.22. For ZDoom features added since then, you should consult the wiki documentation instead.
Doom 4 For Mac Download
What is Doom 3? The ruins of an ancient Martian civilization have unlocked the secrets to teleportation, and the UAC will stop at nothing to harness this world-altering technology. As part of a marine detachment sent to protect the facility, your duty seemed simple enough…until the invasion. Installation Instructions To install Doom 3, drag the DOOM 3 folder on the DVD to your computer's hard disk. Once copied, open the DOOM 3 folder on your hard disk and double-click the DOOM3 game icon to launch the game. Removal Instructions To remove Doom 3, drag the DOOM 3 folder on your computer's hard disk to the trash. Then locate the Doom 3 preferences file named 'com.aspyr.doom3.plist' located in Home/Library/Preferences and the 'Doom 3' folder located in Home/Library/Application Support and drag both of these to the trash. Advanced Preferences To access the Advanced Preferences in Doom 3, hold down the Command (⌘) key as you launch the game. The Advanced Preferences permit you to run Doom 3 in a window, select a custom monitor refresh rate, select a custom resolution, and, if your Mac has more than one monitor, to choose the monitor on which Doom 3 will run. Please note that while Doom 3 is running, it is not possible to toggle between running in full screen and running in a window. The default refresh rate setting (Automatic) should work for most users. However, if you find that the game switches your monitor to an unstable mode or to one that does not produce a proper image, you can change the refresh rate from Automatic to a specific refresh rate. It may be necessary to try several different refresh rates before you find one that works for your computer. Similarly, while you can adjust the game resolution from within the options menu in Doom 3, the Advanced Preferences permit you to choose from a wider selection of resolutions, including some widescreen resolutions that offer improved compatibility with the widescreen displays found on some Macs. Adjusting the resolution in the Advanced Preferences can also be used as a means to obtain a proper image if you are experiencing issues with the graphics in the Doom 3. Known Issues and Troubleshooting Shadows on low end Macs For increased game performance, on Macs with G4 processors or GeForce FX 5200 video cards with 64MB of Video Memory (for example the iMac G5), shadows are turned off by default. To turn shadows on, access the 'System' options menu from the main menu's options button, click on 'Advanced Options', and then set 'Enable Shadows' to Yes. Please note that enabling shadows on slower machines will cause a drop in overall game performance. Audio Doom 3 for Mac OS X currently supports only 2 channel stereo audio output. To enable 5.1 channel audio output under OS X, extra hardware is required and support for such hardware may be available in a future patch. Please check www.aspyr.com for updates. Network Play This release of Doom 3 allows PC and Mac users to play each other in multiplayer games. When creating a server, there is an advanced option called 'Pure Server' that defaults to 'YES'. With Pure Server games, the server and client perform additional checks to ensure no user is cheating. The Mac version of Doom 3 includes an additional data file named game02.pk4. If the PC installation of Doom 3 does not have this data file, then a Mac user cannot join a Pure Server game hosted by the PC. A future patch to the Win32 and Linux version of Doom 3 will include this data file. At that point, all users will be able to play each other using the default settings. When Pure Server is set to 'NO', Mac and PC users can play each other in multiplayer games without having to worry about this additional data file. Doom_3.cdr(1542.29 MiB / 1617.21 MB) / CDR image 42 / 2015-08-09 / 1bb1c76db6cf2286593a54453e7bb970758be342 / / Doom3Mac1.3.1RevA.dmg(11.68 MiB / 12.25 MB) / DMG image 319 / 2015-08-09 / a0e241096d023b967bc7c9eb36d96b1e4bbb049e / / Doom3.v1.3.1A.NoDVD_.UBCrack.dmg(365.74 KiB / 374.51 KB) / DMG image 198 / 2015-08-09 / da4d75cabd13df6ffb12d849d75dec212f65c7d4 / / Doom_3_v1.3.1A_NoDVD-Leo.zip(198.72 KiB / 203.49 KB) / Zipped 133 / 2015-08-09 / e771f4d59488e1473c8daba6b134a9e6f2bfca2b / / Doom-3.iso(1542.31 MiB / 1617.23 MB) / ISO image 312 / 2017-01-11 / e060c3e4a517ac22de286544740b10aef7c2a40c / / Compatibility notes Mac OS X 10.3.8 or later PowerPC G4/G5, 1.5 GHz or faster 512 MB RAM 2 GB free disk space Video Card (ATI): Radeon 9600 or better Video Card (Nvidia): Geforce FX 5200 or better Video Memory (VRAM): 64 MB or higher DVD drive required to install and play Multiplayer: Internet and LAN (TCP/IP) play supported, Internet play requires broadband connection. Recommended System Requirements PowerPC G5, 2 GHz or faster Video Memory (VRAM): 128 MB or higher Emulating this? It should run fine under: QEMU |